Ludor Engineering is a partner in the project Immersive VR technologies as a means to empathizing disabled users in the design-for-all process (VR4ALL), funded by the European Union’s ERASMUS+ programme, KA220-HED - Cooperation partnerships in higher education.

The broader objective of VR4All is to investigate the use of immersive VR in the preliminary phases of the design thinking process, emphasising on inclusive design. The project will deliver VR tools to enable design professionals or students (pursuing studies in design or design engineering or relevant fields of study) to acquire a first-person perspective of the needs and restrictions of people with visual and motor disabilities.

The target groups of the project are HEI teachers and students of product design.

Results

Technological toolset comprising:

Training material for HE teachers who will introduce the use of the VR tools in design education.

Extensive pilot evaluation of the VR tools in the educational context to assess their impact in the achievement of learning objectives.

Project partners:

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Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Project number: 2022-1-PT01-KA220-HED-000090242